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FOOD DREAMS

Fooddreamtrailerfinalversion

Fooddreamtrailerfinalversion

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This is a game about 2 students who fell asleep during nutrition class and ended in a dream land where there are living food monsters. Join them in their adventure to awake from their nightmare by eating the right kind of food

http://masquerade4001.wix.com/masquerade

Roles         :Main Artist

                   :Sound Designer

                   :Assistant Game Designer

DESIGN PROCESS
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Ideation

Each of the 4 of us have to come up with an idea to pitch to the team before coming together and try to incorporate the different elements from each game into the final gameplay

Image by Scott Graham
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Incorporation of Client's Input

After doing so, we pitched our ideas to the client and took into account what he likes from his ideas and how we can further what he is trying to accomplish

Serious Gaming Elements

After listening to what the client wants, we took our ideas and applied serious gaming principles such as the condensation of ideas, learning objectives and story progression into the game to help the players understand the benefits of eating healthy and exercising.

Player Fantasy

We Wanted to create a fantastical world where the player can run towards healthy food while running away from unhealthy food.

Art Development

I Was in charge of the art and the game went through a few rounds of changes thus click on the following pages to see the development of the following pages:

Promotional Materials

This game was also chosen to be featured during Symbiosis 2016 at *SCAPE Orchard.

Thus we had to come up with some promotional materials such as posters, logos, and trailer.

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